SCB-2A2
3062, CLAN
30 Tons
WALK: 3
RUN: 5
JUMP 0
Weapons
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
ER Large Laser
88
88
88
88
88
88
88
88
88
88
88
Pilot
Gunnery: 5
Piloting: 4
Wounds: 0
88
88
88
88
88
88
88
88
Left Torso
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Head
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Right Torso
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Left Arm
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Center Torso
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Right Arm
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Left Leg
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Heat: 20
Sinks: 20
Right Leg
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
- EMPTY -
Sheets Upload
Export your Force from sheets.fleches.net
Drag & Drop the file onto this window to update your mechs.
Drag & Drop the file onto this window to update your mechs.
Roll Initative
Roll 2D6 for Initative
Winning player goes 2nd.
Winning player goes 2nd.
Movement
In turn order, assign movement for your Mechs.
Declare Attackers
In turn order, assign attack targets for your Mechs.
Resolve Attacks
Resolve chosen attacks in any order.
Select Attack arrows to begin an attack resolution
Update your sheets.fleches heat and damage!!!
Select Attack arrows to begin an attack resolution
Update your sheets.fleches heat and damage!!!
Declare Melee
In turn order, assign melee targets for your Mechs.
Resolve Melee
Resolve chosen melee attacks in any order.
Select Attack arrows to begin an attack resolution
Update your sheets.fleches heat and damage!!!
Select Attack arrows to begin an attack resolution
Update your sheets.fleches heat and damage!!!
Roll Pilot Checks
Resolve Pilot Skill Roll checks for exceeding 20 damage taken.
Resolve Heat
Take the time to double check all heat is accounted for.
Don't forget heat from the movement phase.
Don't forget heat from the movement phase.
End Phase
Roll pilot conciousness checks
Turn off your heatsinks if you want. I guess.
Turn off your heatsinks if you want. I guess.